Xcom 2 war of the chosen compatible mods5/18/2023 ![]() ![]() In this post, I want to talk a little about how I got up and running in LWOTC with a bunch of great mods, all of which were perfectly compatible, in almost no time at all, and with no problems whatsoever. ![]() I am going to be writing much more about it in the near future, but for now I can say that the early game is pretty well balanced, and that it has some fresh changes to gameplay, and that it seems very well thought out, and most importantly, that it is a lot of fun. Long War Alien Pack - Adds several new twists to the aliens in XCOM 2 such as new ADVENT members or the fated Chryssalid Queen, some have new equipment and others new abilities tread cautiously, Commander.I recently started playing Long War of the Chosen. More Eye Colours | More Hair Colours - both are separate mods but do the same, adds more palettes for customization options (which is particularly useful if you're trying to replicate the appearance of a favourite character / loved one in as a soldier)Īdvanced Gameplay Options: These are to up the complexity of the base game, potentially with future campaigns ![]() Military Camouflage Pack - adds even more customization options in the patterns for your soldiers' armour based on real life military camouflage Ink and Paint - some more facepaint options and some fun tattoo selections for your soldiers, I really like the new selection of arm tattoos (especially the 'slayer' options if your soldier just did an amazing chain kill) This is very handy early-game when you've forgotten which rookie has already gotten a kill during the mission.Ĭosmetic Mods: Basically, more pretty things to up the customization options of your soldiersĬapnbubs Accessories Pack - adds some great additions to helmets, googles, hats for your soldiers (my favourite in particular is the combo of baseball hat and combat headset)Ĭustom Facepaints - more options for facepaints on your soldiers, the Dragon Age part of me is very happy about the Hawke streak across the nose as one of the selections Tactical Kill Counter - shows how many kills a soldier needs until their next promotion (and their total killcount so your Colonels can feel like badasses in late-game). I think it has been somewhat integrated in-game if you select 'Zip Mode' in the gameplay settings how quickly a GREMLIN moves on the battlefield). Stop Wasting My Time (Legacy) - reduces / removes pauses, and speeds up gameplay animations (ex. ShowMeTheSkills - when you're putting your soldiers on loadout for a mission, it will show you their abilities (handy for distinguishing soldier builds if you don't know them off of the top of your head) New Target Icons - shows different icons for targets beyond XCOM, Alien, ADVENT (which is helpful when you're positioning your soldiers to see who can shoot which enemy) Both to get better navigation on the battlefield and to appreciate some of the fun details on the maps What I found helpful with my first XCOM 2 campaigns were the following:īlackmarket Usage - Although I didn't run into supply / funding problems as nearly as much as I did in Enemy Unknown/Within this mod is useful for figuring out what items are used in equipment and research when you're about to sell them at the Blackmarket (there is information in the mod description as to whether you want to show spoilers for future upgrades / research beyond your current tech level)įree Camera Rotation - sets the default angle of rotation to 45° instead of 90°, adds some new zoom in / out options, and pitching angles. If you're just playing vanilla XCOM 2 (not with War of the Chosen installed), keep in mind that some of the mod authors may not support / update the older mods, since they may be streamlining those same mods to be compatible with WotC.
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